AI Insights · Timothy · January 2023
Top 5 Snake Games on iOS in Chile Q4 2022
Explore the performance of the top 5 snake games on iOS in Chile during Q4 2022, featuring metrics on weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw interesting trends in the performance of the top 5 snake games on the iOS platform in Chile. The data, sourced from Sensor Tower, provides valuable insights into weekly downloads, revenue, and active user metrics.
slither.io from Lowtech Studios LLC experienced a fluctuating trend in weekly downloads, starting at around 1.1K at the end of September and peaking at 1.6K in the last week of October. The game saw a dip in mid-December to approximately 674 downloads but recovered to close the quarter with about 1.3K downloads. Weekly active users showed some variability, with the highest count of approximately 12K in early October, and a low of around 9.4K in mid-December, ending the quarter at roughly 10.1K.
Snake.io - Fun Online Snake by Kooapps had a steady performance in weekly downloads, ranging between 700 to 1K for most of the quarter, with a notable peak of 1.6K in the last week of December. The game's weekly revenue fluctuated, peaking at approximately $50 in early December. Weekly active users remained fairly stable, averaging around 7K, with a high of approximately 8.2K in the final week of the year.
Snake Crusher from SUPERSONIC STUDIOS LTD had relatively low download numbers, starting at 736 in early December, dipping to 147 in mid-December, and ending the quarter with 656 downloads. The weekly active users followed a similar trend, starting at 715, peaking at 1K in the second week of December, and closing at 1.3K.
Snake Arena 3D: Battle Rivals! by AI Games FZ experienced a decline in both downloads and active users throughout the quarter. Weekly downloads started at 140 in late September, dropped to a low of 8 in mid-November, and ended with 29 in the last week of December. Active users mirrored this trend, starting at 338 and declining to 88 by the end of the quarter. Weekly revenue showed minimal activity, with a peak of $29 in the final week of December.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited had modest download numbers, starting at 35 in late September and peaking at 60 in late November. The game saw a decline to 17 downloads in mid-December but recovered to 42 by the end of the quarter. Weekly active users remained relatively stable, starting at 479 and ending at 427, with minor fluctuations throughout the quarter. The game's weekly revenue was minimal, peaking at $32 in late October.
For more detailed insights and data, visit Sensor Tower.